Aimbot
- Aim Configs & Presets
- Adjustable Smoothing
Tune how your aim moves onto a target, from snap to buttery
- Smoothing factor / speed
- Smoothing curves: linear, ease-in, ease-out, ease-in-out
- Adjustable lock-on smoothing
- Sticky Aim
- Humanization
Gaussian noise injection and per-input variance for human-like behavior
- Hitbox scatter
- Aim drift
- Reaction times
- RCS variance
- And more…
- External Raycast Visibility Check
Fully external with 100% accuracy, does not touch the game
- Velocity Prediction
Accounts for bullet travel time and target movement speed
- Bone Selection
Target head, chest, and other bones with configurable priorities
- Recoil Control System (RCS)
- Customizable strength and variance
- Head-only option
- Target Priority (Crosshair, Distance, Health)
- Max Lock Distance
Cap the maximum distance at which the aimbot will lock onto a target
- Aim Marker & FOV Circle
Visual overlay showing your FOV radius and current aim target, with customizable colors and thickness
- And more…
The aimbot is fully external — it controls your mouse through the kernel driver, producing input indistinguishable from physical mouse movement. It does not access the game or its memory and does not use usermode functions.
Triggerbot
- Customizable Hotkey
- Two Modes
- Standard — fires when your crosshair is on an enemy hitbox
- Magnet — nudges your aim onto the target before firing, with configurable FOV and smoothing factor
- Shot Delay
Configurable delay before each shot to avoid snappy firing patterns
- Visibility Check / Bone Hit Radius
Only fires when a valid bone is visible and inside your configured radius
- Headshot-Only Mode
- Max Trigger Distance
Cap the maximum distance at which the triggerbot will fire
- And more…
Great for Vindicta snipes and other single shot heros like Venator and Silver.
ESP & Visuals
Player ESP
- Bounding Boxes (2D / Corner style)
- Skeletons
- Separate enemy and friendly skeleton colors
- Per-bone visibility — only skeleton parts that are visible change color, via full raycast vischeck
- Customizable render distance and other display options
- Health Bars
Gradient color based on current health
- Player Names
- Hero Names
- Distance Indicators
- Unsecured Souls
- Level Display
- Customizable Visible / Invisible Colors
Set separate colors for when enemies are visible vs behind walls, for every Player ESP feature
- Ultimate ESP
- Ultimate Warning — know when an enemy ultimate is coming
- Ready Indicator — see which ultimates are available
- Cooldown Timer — track exact cooldown remaining
- Ability ESP
Track every ability slot for each enemy hero, not just ultimates
- Per-ability cooldowns and ready state
- Configurable which abilities to display
- Soul Carrier ESP
See who is carrying the soul urn with separate enemy/teammate colors
World ESP
- Sinners
Sinner ESP with configurable color
- Soul Bags
See dropped soul bags on the ground, filterable by minimum value and maximum distance
- Soul Urn
Track the soul urn position with configurable display mode and colors
- Towers
Friendly and enemy towers with separate colors
- Troopers
Friendly and enemy troopers with separate colors
- Monster Camps
See jungle camp locations on your screen
- Midboss
Health bar, health text, and option to show only when damaged
Advanced Raycast Visibility Check
Auto Parry
Viscous Puddle Punch
- 100% consistency with configurable delay and press duration
Skill Parry
- Automatically detects when you purchase Counterspell
- Parries 40+ abilities in the game, including most ultimate abilities
- Fully configurable and adjustable
Item Parry
- Parries 8+ items in the game, including Knockdown, Cursed Relic, Phantom Strike, and others
Melee Parry
- Automatic Melee Attack Parrying (Light/Heavy)
2D Radar
- Mini-map Overlay with Enemy Positions
Configurable position, size, scale, and shape
- Hero Icons with Ring and Aim Lines
- Separate enemy and teammate ring colors
- Aim direction indicators
- Lane Overlay
See lanes on the radar to pinpoint where you are on the map
- Enemy and Teammate Visibility States (visible/invisible colors)
- World Entities on Radar
- Sinners, towers, and other map objectives
- Distance display for players, sinners, and towers
- Toggle Mode (hold or toggle) with configurable keybind
Misc & Safety
- Spectator Detection
Know instantly when someone is watching you
- Streamproof
Overlay hides from Discord screenshare, OBS, Medal, and most other capture apps
- Customizable Aspect Ratio
If you've set a custom r_aspectratio in the game, ESP and visuals still align correctly
- Customizable Fonts & Render Settings
Pick your overlay font, size, and rendering style to match your UI preference
- Auto-updating
- Full Configuration System
Autosave, load profiles, and JSON configs
- Customizable Keybinds for most features
- Custom Feature Requests
A Lua scripting system is being rolled out for user-written features — until it ships, we accept custom feature requests directly from subscribers